AI Insights · Timothy · January 2022
Top 5 Basketball Games in Latin America: Q4 2021
Discover the performance of the top 5 basketball game apps in Latin America during Q4 2021, including trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the top basketball games on a unified platform in Latin America showcased varying performance trends in downloads, revenue, and active users. Here’s an overview based on data from Sensor Tower.
NBA LIVE Mobile Basketball from Electronic Arts saw a consistent rise in weekly downloads, peaking at roughly 68K in the final week of December. Weekly revenue fluctuated, reaching a high of approximately $2.9K in early December. The game maintained a robust weekly active user base, growing from about 501K to 509K throughout the quarter.
Basketball Stars™: Multiplayer by Miniclip.com experienced a significant increase in weekly downloads, hitting around 75K at the end of December. Revenue showed a slight upward trend, peaking at approximately $1.7K in the final week. The active user count rose from about 192K to 237K over the same period.
Basketball Arena - Sports Game from MASOMO LIMITED had a stable performance with weekly downloads ranging between 43K and 57K. Weekly revenue saw a gradual decline, ending at around $1.3K by late December. The active user base remained steady, fluctuating around the 140K to 150K mark.
Jump Dunk 3D by Voodoo displayed a dramatic spike in downloads, reaching close to 65K in late November. However, revenue remained minimal, with peaks of just a few dollars. Active users peaked at around 137K in late November before dropping to about 67K by the end of December.
Extreme Basketball from QUOK GAMES BILISIM TEKNOLOJI TICARET ANONIM SIRKETI saw a massive surge in weekly downloads, especially in mid-November, reaching up to 164K. Active users also spiked to about 145K in mid-November before stabilizing around 64K by the end of December.
For more detailed insights and data, visit Sensor Tower.